Hansolocambo – 3D&2D Design

Sculpting / 3D modeling / Retopology
Unwrapping / Baking / Hand-Painting / PBR

Identifiant SIREN : 482 057 304

Identifiant SIRET : 482 057 304 00040 7410Z

Activités spécialisées de design

TVA Intracommunautaire : FR88 482057304

Mathias Garcia

hansolocambo@gmail.com

(+33)768503681

 

SKILLS

– Sculpting (ZBrush, Blender)

– Low Poly Modeling (3DS Max, ZBrush Zmodeler Brush, Blender)

– Retopology (3DS Max, Blender)

– Unwrapping (RizomUV, Blender)

– Albedo Hand-painting (Substance Painter, 3D-Coat, ZBrush, Blender)

– PBR hand/procedural Painting (Substance Painter)

– Seamless Textures (ZBrush, Blender, Substance Painter)

– Clothes Design (Marvelous Designer, Clo3D)

– Rigging: Blender rigs from scratch preferably, or Auto-Rig Pro / Rigify

EXPERIENCES

FREELANCE

(Mar.2004 until today) – South-East Asia, France

3D animated Logotypes, advertising banners, promotional videos, 3D icons, medical books illustrations, menus, headers, templates, modeling of 3D props for manufacturers, etc. A constant juggling between many different apps.

LEAD TEAM DESIGNER
Solaris International (Apsara TV) (2007 – 2010) – South-East Asia

I was responsible for a team of 27 graphic designers and worked on TV commercials while teaching them low-poly modeling, rendering with 3DS Max /VRay, 3DS Max CAT System animation, and the basics of mandatory optimizations all along a workflow.

3D MODELING, RIGGING, ANIMATION, UNWRAPPING

Titus Interactive Studio (Oct.2000 – Dec.2003) – France

Character modeling, environments, vehicles, lighting, disposition of NPCs and dynamic objects, rigging, animation, cutscene rendering.

3D MODELING (Stage work)

3D Light (July.2000 – Sept.2000) – France

3D modeling of lowpoly environments, characters, textures, vertex color ambient lighting for Playstation 1 Titles. Great first low poly experience to learn once and for all what super clean 3D modeling means.

3D MODELING (Stage work)

Hybrid MC (June.2000) – France

3D modeling of a cartoon environment for the television serie Minikeums, keyframe extraction from motion capture data.

3D MODELING, ANIMATION

Toutenkartoon (Feb.2000) – France

Animation of 3D spaceships and integration in 2D backgrounds for the animated television series Malo Korrigan.

EDUCATION

3D Modeling School, Paris

ESRA (Oct.1997 – Aug.1999)

Superior school of audio & visual realisations (Ecole Supérieure de Réalisations Audiovisuelles), Paris XV.

Cost Accounting

Tax System, Company Law (Sept.1994 – July.1997)

University Institute of Technology, business and administration management, Dijon.

LANGUAGES

– English :

Bilingual

– Spanish : 

Good Notions