– Rigging: Blender rigs from scratch preferably, or Auto-Rig Pro / Rigify
EXPERIENCES
FREELANCE
(Mar.2004 until today) – South-East Asia, France
3D animated Logotypes, advertising banners, promotional videos, 3D icons, medical books illustrations, menus, headers, templates, modeling of 3D props for manufacturers, etc. A constant juggling between many different apps.
LEAD TEAM DESIGNER
Solaris International (Apsara TV)
(2007 – 2010) –
South-East Asia
I was responsible for a team of 27 graphic designers and worked on TV commercials while teaching them low-poly modeling, rendering with 3DS Max /VRay, 3DS Max CAT System animation, and the basics of mandatory optimizations all along a workflow.
3D MODELING, RIGGING, ANIMATION, UNWRAPPING
Titus Interactive Studio (Oct.2000 – Dec.2003) – France
Character modeling, environments, vehicles, lighting, disposition of NPCs and dynamic objects, rigging, animation, cutscene rendering.
3D MODELING (Stage work)
3D Light (July.2000 – Sept.2000) – France
3D modeling of lowpoly environments, characters, textures, vertex color ambient lighting for Playstation 1 Titles. Great first low poly experience to learn once and for all what super clean 3D modeling means.
3D MODELING (Stage work)
Hybrid MC (June.2000) – France
3D modeling of a cartoon environment for the television serie Minikeums, keyframe extraction from motion capture data.
3D MODELING, ANIMATION
Toutenkartoon (Feb.2000) – France
Animation of 3D spaceships and integration in 2D backgrounds for the animated television series Malo Korrigan.
EDUCATION
3D Modeling School, Paris
ESRA (Oct.1997 – Aug.1999)
Superior school of audio & visual realisations (Ecole Supérieure de Réalisations Audiovisuelles), Paris XV.
Cost Accounting
Tax System, Company Law (Sept.1994 – July.1997)
University Institute of Technology, business and administration management, Dijon.