Hansolocambo – 3D&2D Design





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– Sculpting

– Low Poly Modeling

– Retopology

– Unwrapping

– Hand-painting

– Substance PBR Painting

– Seamless Textures (ZBrush + Designer)

– Clothes Design (Marvelous)

– Basics of Rigging (3DSMax Biped & CAT)


FREELANCE / Neko-Graphic (2004 until today) – France, South-East Asia.

I’m working for clients and web intermediaries. Creations of logotypes, advertising banners, promotional videos, 3D icons, menus, headers, templates, 3D products, etc.

LEAD TEAM DESIGNER / Solaris International (Apsara TV) (2007-2010) – South-East Asia

I was responsible for a team of graphic designers and worked on TV commercials while teaching them low- poly modeling, rendering with VRay, animation, and the basics of optimization all along the workflow.

3D MODELING, RIGGING, ANIMATING, UNWRAPPING / Titus Interactive Studio (2000-2004) – France

Character modeling, environments, vehicles, lighting, disposition of NPCs and dynamic objects, rigging, animation, cutscene rendering.

3D MODELING, ANIMATING  / Toutenkartoon (2000-2000) – France

Animation of 3D spaceships and integration in 2D backgrounds for the animated television series Malo Korrigan.

3D MODELING (Stage work) / Hybrid MC (2000-2000) France

3D modelling of a cartoon environment for the television serie Minikeums, keyframe extraction from motion capture data.

3D MODELING / 3D Light  (2000-2000) – France

3D modeling of lowpoly environments, textures, vertex color ambient lighting.


3D Modeling School : ESRA (1997-1999)

Superior school of audio & visual realisations (Ecole Supérieure de Réalisations Audiovisuelles), Paris XV.

Cost accounting : tax system, company law (1994-1997)

University Institute of Technology, business and administration management, Dijon


English :               bilingual

Spanish :             good notions