– Sculpting
– Low Poly Modeling
– Retopology
– Unwrapping
– Hand-painting
– Substance PBR Painting
– Seamless Textures (ZBrush + Designer)
– Clothes Design (Marvelous)
– Basics of Rigging (3DSMax Biped & CAT)
FREELANCE / Neko-Graphic (2004 until today) – France, South-East Asia.
I’m working for clients and web intermediaries. Creations of logotypes, advertising banners, promotional videos, 3D icons, menus, headers, templates, 3D products, etc.
LEAD TEAM DESIGNER / Solaris International (Apsara TV) (2007-2010) – South-East Asia
I was responsible for a team of graphic designers and worked on TV commercials while teaching them low- poly modeling, rendering with VRay, animation, and the basics of optimization all along the workflow.
3D MODELING, RIGGING, ANIMATING, UNWRAPPING / Titus Interactive Studio (2000-2004) – France
Character modeling, environments, vehicles, lighting, disposition of NPCs and dynamic objects, rigging, animation, cutscene rendering.
3D MODELING, ANIMATING / Toutenkartoon (2000-2000) – France
Animation of 3D spaceships and integration in 2D backgrounds for the animated television series Malo Korrigan.
3D MODELING (Stage work) / Hybrid MC (2000-2000) – France
3D modelling of a cartoon environment for the television serie Minikeums, keyframe extraction from motion capture data.
3D MODELING / 3D Light (2000-2000) – France
3D modeling of lowpoly environments, textures, vertex color ambient lighting.
3D Modeling School : ESRA (1997-1999)
Superior school of audio & visual realisations (Ecole Supérieure de Réalisations Audiovisuelles), Paris XV.
Cost accounting : tax system, company law (1994-1997)
University Institute of Technology, business and administration management, Dijon
English : bilingual
Spanish : good notions